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Old basic/expert series monsters convert simply and quickly. AC = 20 minus the old descending AC. Old AC of Zero becomes 20, 6 become 14, etc. Hit Dice go straight over (1d6 x hit dice). Hit Bonus is +1 per full hit dice level.
In game adventures, monsters will always be abbreviated like this:
Goblin (x3) (AC 13, HP 3, HB 0, DMG 1d6, MOV 50, MOR +5, XP 5)
AC Armor Class
HP Hit Points
HB Hit Bonus
DMG Damage
MOVE Move
MOR Morale Save
XP Experience Value
NEG Negotiation possible
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Greetings! (Apologies but this is coming from a pure miniatures gamer trying to use D&D for simple combat games) I’d like to expand and use more monsters from the 5E monster manual. When I compare your simplified stats of say a skeleton they differ from those in the 5E manual and your monster conversion formula seems to be for older editions of D&D. Is there a formula for converting monsters from the 5E manual to use in this simplified system?
I would just use them as is. Same with Pathfinder monsters. Don’t get bogged down in converting