Zero level spells are small, useful tricks that every magic user knows from first level on, and can perform at-will. The number of usages is limited to one per level, i.e. a 3rd level Divine Spellcaster can use 3 zero level spells per day.

Quick Spell List (click to jump to spell)

Bleed

Classes Cleric,Wizard
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected one living creature
Leveling No

Description

Inflicts 1 point of damage to a living creature that is below 0 hit points but stabilized and resume dying

Bless

Classes Cleric
Level Cantrip
Components Holy Water – 1gp
Casting Time 1 Round
Duration d6 Rounds
Area Affected Up to 30 feet
Leveling No

Description

Upon uttering the Bless spell, the caster raises the morale of friendly creatures by +1. Furthermore, it raises their “to hit” dice rolls by +1. A blessing, however, will affect only those not already engaged in melee combat. The caster determines at what range (up to 6″) he or she will cast the spell, and it then affects all creatures in on area 5″ square centered on the point the spell was cast upon. In addition to the verbal and somatic gesture components, the Bless requires holy water, while the Curse requires the sprinkling of specially polluted water.

Reverse Effect

This spell can be reversed by the cleric to a curse upon enemies which lowers morale and “to hit” by -1.

Daze

Classes Wizard
Level Cantrip
Components a pinch of wool or similar substance
Casting Time 1 Round
Duration 1 Round
Area Affected One humanoid creature of 4 HD or less
Leveling No

Description

Humanoid creature of 2 HD or less loses next attack.

Detect Magic

Classes Wizard, Cleric, Druid
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected Cone-shaped emanation
Leveling No

Description

Detects spells and magic items within 60 ft.

Detect Poison

Classes Druid
Level Cantrip
Components None
Casting Time Instantaneous
Duration 1 Day
Area Affected
Leveling No

Description

Upon casting this spell the caster can determine if a liquid or food is poisoned

Ghost Sound

Classes Wizard
Level Cantrip
Components a bit of wool or a small lump of wax
Casting Time 1 Round
Duration 1 Round
Area Affected Close (25 ft. + 5 ft./2 levels)
Leveling Yes

Description

Figment sounds

Guidance

Classes Cleric,Druid
Level Cantrip
Components None
Casting Time 1 Round
Duration 1 Day
Area Affected touch
Leveling No

Description

+1 on their next dice roll.

Heal Wound

Classes Cleric
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected touch
Leveling No

Description

Heal one wound or stabilize a character at zero hit points

Inflict Wound

Classes Cleric
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected touch
Leveling No

Description

Touch attack, 1 point of damage.

Know Direction

Classes Druid
Level Cantrip
Components None
Casting Time Instantaneous
Duration 1 Day
Area Affected
Leveling No

Description

You instantly know the direction of north from your current position.

Mage Hand

Classes Wizard
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected Close (25 ft. + 5 ft./2 levels)
Leveling No

Description

5-pound telekinesis.

Mending

Classes Wizard, Cleric, Druid
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected 30 Feet
Leveling No

Description

This spell repairs small breaks or tears in an object. It can weld together broken metallic objects, such as a chain link or a broken dagger, rejoin a broken bottle, and repair holes in leather or cloth, for example. The spell does not repair magic items in any way that would restore or affect their magical qualities.

Message

Classes Wizard
Level Cantrip
Components a piece of copper wire
Casting Time 1 Round
Duration Instantaneous
Area Affected Medium (100 ft. + 10 ft./level)
Leveling No

Description

Whispered conversation at distance of 60 ft

Purify Food and Drink

Classes Cleric
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected 1 cu. ft./level of contaminated food and water
Leveling No

Description

Purifies 1 cu. ft./level of food or water.

Ray of Frost

Classes Wizard
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected close (25 ft. + 5 ft./2 levels)
Leveling No

Description

A ray of freezing air and ice projects from your pointing finger. A successful attack deals 1d3 points of damage.

Sacred Flame

Classes Cleric
Level Cantrip
Components a drop of sweat
Casting Time 1 Round
Duration Instantaneous
Area Affected 50 feet
Leveling No

Description

create a small flame, useful for lighting torches or candles

Spark

Classes Druid
Level Cantrip
Components None
Casting Time Instantaneous
Duration 1 Day
Area Affected
Leveling No

Description

Create a small spark to ignite flammable objects

Virtue

Classes Cleric, Druid
Level Cantrip
Components None
Casting Time 1 Round
Duration Instantaneous
Area Affected touch
Leveling No

Description

Subject gains 1 temporary hp.

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