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Uncommon | Medium | Chaotic evil | Undead
Ghouls are hideous, beast-like humans who will attack any living thing.
| Armor Class | Hit Points | Move |
|---|---|---|
| 14 | 8 (2 Hit Dice) |
walk 60 ft |
| Appearing | 1d6 |
| Habitat | Any |
| Negotiation | no |
| Morale DC | 8 |
| Challenge | 1.4 (420 XP per monster) |
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 1 | 2 | 0 | -2 | 0 | -2 |
Combat
Has 3 attacks. Hit Bonus +2. Damage Claws (2). 1d3, Bite. 1d6 damage
Special Attacks
Paralyzing Grasp. On a roll of a 17+ to hit the target must make a Constitution DC 12 save or gain the condition Paralysis
Special Defense
Immune to Sleep and Charm spells.
Treasure
Individual: None
Lair: 1d8×1,000 cp (50%); 1d6×1,000 sp (25%); 1d3×1,000 gp (25%); 2d4 gems (30%); 1d4 jewelry (20%); magic weapon or armor (10%); 1d4 scrolls (10%)




