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Every character possesses distinct ability scores, defining their character’s uniqueness. Players allocate these numbers strategically wherever they choose. These abilities determine dice roll bonuses for success or failure, each ranging from -3 to +3, with a total limit of +5. Ancestries offer specific rules for individual ability scores bonuses and limitations.

There are 6 Ability Scores: Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma

Strength

Measures: Natural athleticism, bodily power

Important for: Fighter

Modifies:

  • Attacking and Damage with handheld weapons
  • Athletic Checks – Pulling, Pushing or Lifting
  • Max weight carried is Strength +4 x 25 pounds

Examples of Strength Checks:

  • You attempt to climb a sheer or slippery cliff
  • Cling to a surface while something is trying to knock you off
  • You try to jump an unusually long distance
  • Force open a stuck, locked, or barred door
  • Lift up a heavy gate
  • Break free of bonds
  • Hang on to a wagon while being dragged behind it
  • Tip over a statue
  • Keep a boulder from rolling

Dexterity

Measures: Physical agility, reflexes, balance, poise

Important for: Thief

Modifies:

  • Armor Class
  • Attack with ranged weapons (shooting arrows, throwing daggers, etc.)
  • Balancing and Sneaking checks

Examples of Dexterity Checks

  • Balance on a small ledge
  • Wriggle free of bonds
  • Avoid falling boulders in an avalanche
  • Play a stringed instrument
  • Craft a small or detailed object
  • Pick Pockets (for Thieves ONLY)
  • Disarm Traps (for Thieves ONLY)

Intelligence

Measures: Mental acuity, information recall, analytical skill

Important for: Magic-User

Modifies:

  • Additional Languages
  • Additional Spell Points (Magic Users)
  • Saving vs Magic Effects

Examples of Intelligence Checks

  • Communicate with a creature without using words
  • Estimate the value of a precious item
  • Pull together a disguise to pass as a city guard
  • Forge a document
  • Recall lore about a craft or trade
  • Identifying a magical item
  • Win a game of skill

Wisdom

Measures: Awareness, intuition, insight

Important for: Cleric

Modifies:

  • Gas Attack Checks
  • Listening, Stealth (Hiding and Sneaking) and Searching Checks

Examples of Wisdom Checks

  • Get a gut feeling about what course of action to follow
  • Discern whether a seemingly dead or living creature is undead
  • Finding your bearings underground
  • Locating a secret door
  • Following animal tracks

Constitution

Measures: Health, stamina, vital force

Important for: Everyone

Modifies:

  • Additional Hit Points per level
  • Dying Check
  • Poison Checks

Examples of Constitution Checks

  • Hold your breath (1 min + 1 min per Constitution plus – min 30 seconds)
  • Resist the effects of hunger or fatigue
  • Drink an entire pint of ale in one slug

Charisma

Measures: Confidence, eloquence, leadership

Important for: Leaders and diplomatic characters

Modifies:

  • NPC Reactions
  • Monsters Reactions
  • Number of Hirelings

Examples of Charisma Checks

  • Convince a guard to let you go
  • Create a convincing lie
  • Getting a discount from a merchant
  • Talking a dragon out of eating you

Special: Ability Focus

A character’s ability focus is the character’s level divided by 2 rounded up. It is used anytime the character makes a dice roll with the specified ability. Which stat has “ability focus” is determined by the primary class of the character.

Example: A 3rd-level Barbarian with an Ability Focus in Strength would gain a +2 (3rd level / 2 = 1.5 rounded up to 2) when attempting any strength checks (bending bars, lifting things, attacking to hit a monster with a sword, etc).

Ability Focus By Level

LevelAbility Focus
1+1
2+1
3+2
4+2
5+3
6+3
7+4
8+4
9+5
10+5
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This Post Has 15 Comments

  1. The Game Clinic

    how do i find the base speed of a character

    1. Avatar photo
      simplednd

      Look on the race page or the time and movement

  2. Toby Duebber

    Ok, i must be missing something here… how do you determine what “numbers” you get for your ability scores? I know normally it’s a die roll but i don’t see anything like that here. Please explain!

    1. Avatar photo
      simplednd

      Each ability must be between -3 and +3 with an overall total of no more than +5. Races can offer more overall points or higher individual ability scores. – You get to choose your numbers, but check the race for limitations.

  3. captainamasa

    In what way is Dexterity supposed to modify a player’s Armor Class? I haven’t found anything else about this on the rest of the site, but it’s listed under the Dexterity section on this page.

    1. Avatar photo
      simplednd

      Your dexterity amount is added (or subtracted) to your Armor Class.

  4. So what is the ability for thief Stealth? I see here it says dexterity is important for a thief and helps with “Sneaking checks”, but wisdom is listed as for “Hiding checks”. By that do you mean detecting someone hiding, or is wisdom for you hiding? Thanks!

  5. Alexis Cortade

    Thank you for the pregens, they helped me out a lot as I didn’t understand how the character creating worked.

  6. Mel Riffe

    While I haven’t completely read the entire site, would it be possible to see an example of assign attribute values, the +/-3 rule, and race modifiers? I’m not familiar with the aforementioned B/X games; I’m only familiar with the classic 3d6 rolls for AD&D.

    And maybe I’m missing something obvious, but an example would be greatly appreciated.

    1. Avatar photo
      simplednd

      I’ll post some pregenerated characters

    2. Avatar photo
      simplednd

      Check out the pregens:

      /creating-characters/pregenerated-characters/

  7. Hi. When you say pool of resources could you provide some detail on this pool? How many points are in this pool? Etc.

    1. Avatar photo
      simplednd

      There isn’t a point limit. The restriction is to end up with each ability between -3 and +3 with an overall total of no more than +5. Races can offer more overall points or higher individual ability scores.

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