Bandits, brigands, and highwaymen hone their craft along the roadsides and byways of the world, where they leap from the shadows to plunder the spoils of passing travelers
Armor Class
Hit Points
Move
14
4 (1 Hit Dice)
walk 90 ft
Appearing
2d4
Habitat
Any
Negotiation
yes
Morale DC
10
Challenge
0.4 (120 XP per monster)
Ability Scores
STR
DEX
CON
INT
WIS
CHA
1
1
0
0
0
0
Combat
Has 1 attack. Hit Bonus +3. Damage Sword. 1d8 +1 or by weapon damage