Rare | Large | Neutral | Animal

Crocodiles are large semiaquatic reptiles that live throughout the tropics

Armor Class Hit Points Move
16 12
(3 Hit Dice)
walk 60 ft
swim 120 ft
Appearing 3d8
Habitat Any Warm,Fresh Water,Salt Water,Swamp
Negotiation no
Morale DC 10
Challenge 3.5 (1,050 XP per monster)

Ability Scores

STR DEX CON INT WIS CHA
6 1 2 -2 0 -2

Combat

Has 2 attacks. Hit Bonus +6. Damage: Bite. 4d4 +6

Special Attacks

Death Roll. If the Crocodile hits on a 19+ then the target gets rolled. Target takes 1d8 damage per round until they can break the grapple.

Special Defense

Slowed. If the Crocodile is made cold it’s speed and attacks are divided by 2.


Treasure

Individual: None

Lair: None

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