Very Rare | Medium | Neutral evil | Undead
This spectral, horrifying figure glides silently through the air, passing through solid objects as if they didn’t exist.
Armor Class | Hit Points | Move |
---|---|---|
17 | 40 (10 Hit Dice) | fly 30 ft |
Appearing | 1 |
Habitat | Any |
Negotiation | yes |
Morale DC | 4 |
Challenge | 11.3 (3,390 XP per monster) |
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
-3 | 0 | 0 | 3 | 2 | -2 |
Combat
Has 1 attack. Hit Bonus +6. Damage Touch of Death. 7d6 damage damage
Special Attacks
Corrupting Touch : By passing part of its incorporeal body through a foe’s body as a standard action, the ghost inflicts 7d6 damage. Constitution DC 18 for half damage
Frightful Moan: All living creatures within a 30-foot spread must succeed on a Wisdom DC 18 save or become panicked for 2d4 rounds.
Special Defense
Rejuvenation: The “destroyed” spirit restores itself in 2d4 days. Even the most powerful spells are usually only temporary solutions. The only way to permanently destroy a ghost is to determine the reason for its existence and set right whatever prevents it from resting in peace.
Treasure
Individual: None
Lair: None