Uncommon | Medium | Neutral evil | Undead
A wight is an undead spirit living in the body of a dead human or demi-human.
Armor Class | Hit Points | Move |
---|---|---|
15 | 16 (4 Hit Dice) |
walk 90 ft |
Appearing | 2d6 |
Habitat | Any |
Negotiation | no |
Morale DC | 6 |
Challenge | 2.7 (810 XP per monster) |
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
-2 | -1 | -1 | -1 | 0 | -3 |
Combat
Has 1 attack. Hit Bonus +3. Damage Touch. 2d6 +3 damage
Special Attacks
Energy Drain. Each touch that the wight lands drains one level from the victim, reducing Hit Dice, class bonuses, spell abilities, and so forth.
Special Defense
Hit only by silver or +1 or better magical weapon
Treasure
Individual: None
Lair: 1d8×1,000 cp (50%); 1d6×1,000 sp (25%); 1d3×1,000 gp (25%); 1d8 gems (30%); 1d4 jewelry (20%); 1 magic item (sword, armor, or miscellaneous magic) (10%).