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gnollUncommon | Large | Chaotic evil | Humanoid

Large, evil, hyena-like humanoids that roam about in loosely organized bands.

Armor ClassHit PointsMove
158
(2 Hit Dice)
walk 90 ft
Appearing2d6
HabitatDesert,Jungle,Mountains
Negotiationyes
Morale DC9
Challenge0.6 (180 XP per monster)

Ability Scores

STRDEXCONINTWISCHA
210-20-2

Combat

Has 1 attack. Hit Bonus +2. Damage Sword 1d6 +2 damage


Treasure

Individual: 1d6 gp

Lair: 1d6×1,000 cp (30%); 1d6×1,000 sp (25%); 1d10×1,000 gp (45%); 1d4×100 pp (20%); 5d8 gems (50%); 4d12 jewelry (65%); 25% chance of any 3 maps or magic.

 

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