gnollUncommon | Large | Chaotic evil | Humanoid

Large, evil, hyena-like humanoids that roam about in loosely organized bands.

Armor Class Hit Points Move
15 8
(2 Hit Dice)
walk 90 ft
Appearing 2d6
Habitat Desert,Jungle,Mountains
Negotiation yes
Morale DC 9
Challenge 0.6 (180 XP per monster)

Ability Scores

STR DEX CON INT WIS CHA
2 1 0 -2 0 -2

Combat

Has 1 attack. Hit Bonus +2. Damage Sword 1d6 +2 damage


Treasure

Individual: 1d6 gp

Lair: 1d6×1,000 cp (30%); 1d6×1,000 sp (25%); 1d10×1,000 gp (45%); 1d4×100 pp (20%); 5d8 gems (50%); 4d12 jewelry (65%); 25% chance of any 3 maps or magic.

 

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