Rare | Medium | Neutral | Humanoid
These water-dwelling creatures look like men with lizard heads and tails. They live in tribes. They will try to capture humans and demi-humans and take the victims back to the tribal lair as the main course of a feast.
Armor Class | Hit Points | Move |
---|---|---|
15 | 32 (8 Hit Dice) |
walk 60 ft swim 120 ft |
Appearing | 2d8 |
Habitat | Fresh Water,Jungle,Salt Water,Swamp,Underground |
Negotiation | no |
Morale DC | 6 |
Challenge | 3.2 (960 XP per monster) |
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 | 0 | 1 | -2 | 1 | -2 |
Combat
Has 2 attacks. Hit Bonus +2. Damage Claws (x2) 1d2 +2, 1d6 short sword damage
Treasure
Individual: 2d12 sp
Lair: 1d8×1,000 cp (10%), 1d12×1,000 sp (15%), 1d6×1,000 gp (50%), 1d10 gems (30%), 1d6 jewelry (25%), 2 magic items or 1 potion (15%)