Very Rare | Medium | Neutral | Ooze
Ochre jellies were a dangerous variety of subterranean yellowish ooze that can slip under doors and through cracks in pursuit of food to devour.
Armor Class | Hit Points | Move |
---|---|---|
7 | 24 (6 Hit Dice) |
walk 10 ft |
Appearing | 1 |
Habitat | Underground,Urban |
Negotiation | no |
Morale DC | 2 |
Challenge | 8.4 (2,520 XP per monster) |
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 | -2 | 1 | -2 | -2 | -2 |
Combat
Has 1 attack. Hit Bonus +2. Damage Slam 2d4 + 1d4 acid and grab damage
Special Attacks
Engulf. On a successful attack the target may become grappled by the monster.
Special Defense
Acid Splash. On a successful hit to the Ochre jelly, its natural acid can corrode iron or copper objects on DC 16 or more. Failed saves make the item worthless. Targets within 5 feet must make a Dexterity DC 12 save or be hit with 1d4 acid splash damage.
Treasure
Individual: None
Lair: None