Very Rare | Medium | Neutral | Ooze

Ochre jellies were a dangerous variety of subterranean yellowish ooze that can slip under doors and through cracks in pursuit of food to devour.

Armor ClassHit PointsMove
724
(6 Hit Dice)
walk 10 ft
Appearing1
HabitatUnderground,Urban
Negotiationno
Morale DC2
Challenge8.4 (2,520 XP per monster)

Ability Scores

STRDEXCONINTWISCHA
2-21-2-2-2

Combat

Has 1 attack. Hit Bonus +2. Damage Slam 2d4 + 1d4 acid and grab damage

Special Attacks

Engulf. On a successful attack the target may become grappled by the monster.

Special Defense

Acid Splash. On a successful hit to the Ochre jelly, its natural acid can corrode iron or copper objects on DC 16 or more. Failed saves make the item worthless. Targets within 5 feet must make a Dexterity DC 12 save or be hit with 1d4 acid splash damage.


Treasure

Individual: None

Lair: None

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