Rare | Medium | Neutral evil | Undead
Animated skeletons are undead creatures often found near graveyards, dungeons, and other deserted places
Armor Class | Hit Points | Move |
---|---|---|
13 | 4 (1 Hit Dice) |
walk 60 ft |
Appearing | 3d4 |
Habitat | Any |
Negotiation | no |
Morale DC | 0 |
Challenge | 0.5 (150 XP per monster) |
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
0 | 2 | 2 | -2 | -1 | -3 |
Combat
Has 1 attack. Hit Bonus +1. Damage Swipe. 1d6 or by weapon damage
Special Defense
Skeletons are immune to all fear, sleep, charm, and hold spells. Because they are assembled from bones, cold-based attacks also do skeletons no harm. The fact that they are mostly empty means that edged or piercing weapons (like swords, daggers, and spears) inflict only half damage when employed against skeletons. Blunt weapons, with larger heads designed to break and crush bones, cause normal damage against skeletons. Fire also does normal damage against skeletons. Holy water inflicts 2-8 points of damage per vial striking the skeleton.
Treasure
Individual: None
Lair: None