Has 1 attack. Hit Bonus +1. Damage Bite. 1d6 damage
Special Attacks
Poison. If the spider makes a successful attack, the target must make a Constitution DC 12 save or become poisoned. Poisoned targets die in 1d4 turns unless treated to remove the poison.
Special Defense
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make a dexterity check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.