Rare | Huge | Chaotic evil | Humanoid
This hunched giant exudes power and a crude, stupid anger, its filthy fur clothing bespeaking a brutish and backwoods lifestyle.
Armor Class | Hit Points | Move |
---|---|---|
12 | 40 (10 Hit Dice) |
walk 120 ft |
Appearing | 1d10 |
Habitat | Hills,Mountains |
Negotiation | yes |
Morale DC | 6 |
Challenge | 13.5 (4,050 XP per monster) |
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 | -1 | 3 | -3 | -1 | -2 |
Combat
Has 2 attacks. Hit Bonus +5. Damage Club. 2d8 +5 damage damage
Special Attacks
Rocks. The hill giant can throw rocks up to 50lbs at 100 ft for 3d8 damage
Treasure
Individual: 1d10 gp
Lair: 2d10×100 gp, 1d10 gems (30%), 1d6 jewelry (25%), 3 magic items (15%)