Uncommon | Gargantuan | Neutral | Magical Beast
Multiple angry snake-like heads rise from the sleek, serpentine body of this terrifying monster. It’s lower legs and long tail make it perfectly suited for salt water.
Armor Class | Hit Points | Move |
---|---|---|
15 | 32 (8 Hit Dice) |
swim 60 ft |
Appearing | 1 |
Habitat | Forest,Fresh Water,Hills,Salt Water,Swamp,Underground |
Negotiation | no |
Morale DC | 12 |
Challenge | 15.4 (4,620 XP per monster) |
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 | 1 | 2 | -3 | 0 | -2 |
Combat
Has 3 attacks. Hit Bonus +5. Damage: Bite. Hydras have multiple heads. Each does 1d10 +5
Special Defense
Regeneration. For every 25 hit points of damage the hydra takes, one head is killed. If all heads are killed, the hydra dies. At the end of 1 turn, for each head killed 2 new head will grow. To a maximum of 6 heads.
Fast Healing: A hydra’s fast healing ability is equal to its current number of heads (minimum fast healing 5 hp / round)
Ambush. Plesiosaurus uses its camouflage to ambush swimmers from below. +6 to stealth.
Treasure
Individual: None
Lair: None