Separate Saving Throws

One of the things that I often find odd in playing Basic D&D is why there has to be additional stats for Saving Throws, limited scenario saving throws at that. What does it add to the gameplay experience overall? I propose that saving throws add little to the game overall and that ability scores can cover…

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Mechanic Checks vs Flex Checks

One of the things that always bothered me about the 6 ability checks of D&D was the inflexibility in how difficulty checks are applied to gameplay. To search you ALWAYS add your Wisdom, to break down a door you always use you strength, etc, etc. But as life teaches all, there is more than one…

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