SimpleDnd Update

Just a quick note. The following items have been recently updated: Elves no longer have darkvision only Dwarves. Elves lose their search bonuses and gain a notice bonus instead. Backstab multiplier has been clarified for halflings and rogue classes  Equipment is updated with new armor, crossbows and animals 10 new magic items have been added There are new character…

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Hit Points vs Damage System

As many of you know, I work on a number of different systems. I am a frequent GM for Fate Core, D6 Star Wars and even Savage Worlds in addition to other non-rpg board games. One of the things that always seems to bog down our D&D sessions is the combat grind. Turn after turn…

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D100 Things That Are In Pockets

1 3 SPs 51 Small petrified head 2 False teeth 52 Feather from rare bird 3 Obscured treasure map 53 A couple of small round stones 4 Love letter 54 Loose tea in a leather pouch 5 Small silver dagger 55 Gold bracelet (30 GPs) 6 A set of rusty keys 56 A wool cap…

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Intersection P — Antherwyck House Games Blog

This was another map with a definite concept driving it. In this case, it’s a broad passageway that has suffered some sort of catastrophic collapse, and then connections between the two sides have been re-established with several new (but much smaller) tunnels which go through the debris of the collapse. via Intersection P — Antherwyck House…

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D100 Table Of Crypts, Tombs, And Mausoleums

Add some randomness to your next adventure with the D100 Table Of Crypts, Tombs, And Mausoleums. So the next time you need to send your players of to find something in a mysterious crypt, but can't think of an intriguing name for it, try one of these.  The Skull Crypt of the Incinerating Monkey anyone? Thanks to John…

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Two New Options: Notice and Heroics

Neither of these should be a big shock, but I am implementing two new items in the DM's toolkit. The rest of the docs will be updated shortly as will the character sheet. - A Notice This number is for every character. It is set default to the Character's Wisdom (with the Ability Focus if…

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Passive perception. Thoughts?

What you think about passive perception? Does it add to the game? Is it something you wish that was in the old days? I kind of miss it and I'm thinking of adding it to the game. I love to hear everyone's thoughts. 

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