1,001 More Weird and Wacky Adventure Ideas
http://jrl755.blogspot.com/2015/02/1001-more-weird-and-wacky-adventure.html?m=1
http://jrl755.blogspot.com/2015/02/1001-more-weird-and-wacky-adventure.html?m=1
The Cross Arms Tavern and Inn is the heart of the village, located just on the main square of Cresthaven. It is a cozy two-story timber and brick building, with several leaded glass windows that let the sunlight stream in. Inside, there is a warm fire burning in the fireplace and the scent of roasting…
Many of the monsters in the Monster Manual are unique and would not be encountered more than once in a player’s life time. Bosses should be epic creatures, Smaug the Dragon or Orcus the Demon Prince.
Deep beneath the village of Cresthaven lies a network of twisting, winding tunnels that were created by powerful mages long ago. The air in the tunnels is thick and humid, and the only light comes from the flickering torches on the walls. The sound of rushing water can be heard echoing through the tunnels, and the scent of damp stone and stagnant water is heavy in the air.
Here is the default game world for Cresthaven RPG. Locations will be added as they get posted to the blog.
Looking for ideas to get your adventures moving? Ideas that make for epic quests and daring duels? Check out the 1001 Weird and Wacky Adventure Seeds. Amazing. http://jrl755.blogspot.com/2015/01/i-made-thing-1001-werd-and-wacky.html?m=1
In an effort to differentiate the classes and to add new ones, the magic user classes will have limit spells vs the whole spell list. Here is the spell list for the wizard class. Zero Level Spells Daze Detect Magic Ghost Sound Mage Hand Message Ray of Frost Virtue 1st Level Affect Normal Fires Burning Hands…
In an effort to differentiate the classes and to add new ones, the magic user classes will have limit spells vs the whole spell list. Here is the spell list for the cleric class. Zero Level Bleed Create Water Cure Minor Wounds (reversible) Detect Magic Guidance Purify Food and Drink 1st Level Bless Create Water…
I'd love to hear from players. What do you think about spell lists? Should we go back to a more B/X style?