Terra Heptad – The Seven Kingdoms of Terra
Here is the default game world for Cresthaven RPG. Locations will be added as they get posted to the blog.
Here is the default game world for Cresthaven RPG. Locations will be added as they get posted to the blog.
Looking for ideas to get your adventures moving? Ideas that make for epic quests and daring duels? Check out the 1001 Weird and Wacky Adventure Seeds. Amazing. http://jrl755.blogspot.com/2015/01/i-made-thing-1001-werd-and-wacky.html?m=1
In an effort to differentiate the classes and to add new ones, the magic user classes will have limit spells vs the whole spell list. Here is the spell list for the wizard class. Zero Level Spells Daze Detect Magic Ghost Sound Mage Hand Message Ray of Frost Virtue 1st Level Affect Normal Fires Burning Hands…
In an effort to differentiate the classes and to add new ones, the magic user classes will have limit spells vs the whole spell list. Here is the spell list for the cleric class. Zero Level Bleed Create Water Cure Minor Wounds (reversible) Detect Magic Guidance Purify Food and Drink 1st Level Bless Create Water…
I'd love to hear from players. What do you think about spell lists? Should we go back to a more B/X style?
Here are a few ideas for killing players in inventive and often unstoppable ways.
For this weeks Map Monday, I give you Mysterious Vault of the Lost Wizard Tyr: Possible adventure hook: The wizard has died, and most of his collection has escaped, in large part thanks to his rust monster eating bars and door hinges. Those that have escaped are creating trouble nearby, however some have stayed because they have…
This update revamps Dragons in Cresthaven RPG! Dragons are now flight-capable dinosaur hoarders with powerful breath attacks. Less intelligent than previously thought, they can't cast spells but may have magic users working for them.
Lots of end of the year updates for the Cresthaven RPG Game!