Separate Saving Throws

One of the things that I often find odd in playing Basic D&D is why there has to be additional stats for Saving Throws, limited scenario saving throws at that. What does it add to the gameplay experience overall? I propose that saving throws add little to the game overall and that ability scores can cover…

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Mechanic Checks vs Flex Checks

One of the things that always bothered me about the 6 ability checks of D&D was the inflexibility in how difficulty checks are applied to gameplay. To search you ALWAYS add your Wisdom, to break down a door you always use you strength, etc, etc. But as life teaches all, there is more than one…

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Do Player Alignments Matter?

In working on other games, as well as Cresthaven RPG, I was confronted recently with a comment from one of the visitors to the blog. They suggested that alignments aren’t even really used as a player. This got me thinking. Typically alignments are used to position the player characters and the non-player characters within the…

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Arachnid Ambush

This is simple ENCOUNTER and should be part of a greater story. Read the indented information to the party. Instructions to the DM are in italics. I would adjust the number of spiders so there are no more than 1 spiders per collective character level. The party has a very uneventful trek the mile or so…

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New Rules Added – Class Bonus and Team Work

NEW RULE! Each class also includes a CLASS BONUS. This is shown on the character sheet as a checkbox by the ability score. What this means it, whenever that character makes any Check they can add a bonus (LEVEL divided by 2 then rounded up) bonus to their check. Example: A 3rd level Barbarian with…

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Rogue Classes

After much discussion across the interwebs on types of rogue classes that should be included I've come up with the final list. They will go live some time next week. There will be breakouts on their skills and level progressions. 1. Thief - This is the traditional pickpocket, lock pick, thief. 2. Grifter - Fast talking,…

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New Fighter Classes

Today I rolled out the two new fighter classes: The Barbarian and the Cavalier. Barbarian Barbarian fighters come from the wilds outside of the civilized world. They live off of the land and fight hard to survive. Their fighting abilities are ingrained into them from childhood as they grow within their tribes. Cavalier Cavalier fighters…

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Dealing with Absent Players

Whether your group plays weekly or just once a month, missing players can interrupt the flow of the game if not handled thoughtfully. Here are some ideas and tips on how to manage absent players smoothly, ensuring that the campaign continues without a hitch.

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