Character Alignments: Why They Are Excluded

Forget rigid alignments. Here in Cresthaven, heroism is a tapestry woven from deeds, not labels. A hero might possess a ruthless streak or a thirst for glory, but they'll never stoop to preying on the innocent. Their path may be unconventional, their choices sometimes questionable, but their actions ultimately tip the scales towards a better world.

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Rules Updates and Clarifications

Added to the Combat and Playing the Game sections, these optional rules include using obstacles for cover, light conditions affecting gameplay, and detailed terrain interactions, all aimed at enriching combat with strategic environmental consideration.

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Read more about the article Reputation
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Reputation

Reputation adds a layer of consequence, shaping how monsters and NPCs react to your party. Heroic deeds build trust, while villainy sows suspicion, influencing encounters and opening doors (or slamming them shut).

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Read more about the article Print Edition Update
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Print Edition Update

We're pulling back the curtain and offering a sneak peek at an early chapter from the upcoming print edition of the Cresthaven RPG!

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Downtime

Characters must manage ongoing costs for their lifestyle and followers, deducted from wealth between adventures.

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Stronghold

Strongholds provide adventurers with a safe haven, strategic advantage, and income generation, but require careful management of size, location, and features that affect upkeep costs. Resource management through production and trade generates income to maintain strongholds, which also face random events during downtime. The GM adjusts rules for campaign specificity, encouraging creative stronghold development.

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Crafting

Crafting allows characters to create non-magical and, at higher levels, magical items. This section details the process for crafting both mundane and magical objects, as well as the costs associated with hiring an artisan to craft them for you.

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