Why Aren’t There Evil Monster Ancestries in CresthavenRPG? (And Why You Might Allow Them Anyway)

In crafting CresthavenRPG, I filled its world with a diverse array of inhabitants, including humans, elves, dwarves, and other fantastical races. However, one noticeable absence was the lack of monstrous options like goblins, orcs, or demons. This led me to ponder: why weren't evil monster ancestries a fundamental aspect of CresthavenRPG? From the outset, I…

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Help Us Craft the Perfect Print Edition!

Dear Cresthaven RPG Adventurers, We at Cresthaven RPG are thrilled to announce our plans to embark on a new quest: the creation of a physical Cresthaven RPG rulebook! To ensure this tome becomes an invaluable companion on your tabletop journeys, we're seeking your esteemed input. Your Feedback is Critical We've crafted a brief survey to…

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From Dragons to Decisions: 5 Ways RPGs Shape Young Minds with Critical Thinking

RPGs like CresthavenRPG can be potent tools for fostering critical thinking and agency in children, offering them a unique sandbox to experiment, grow, and learn valuable life skills. Here's how: 1. Decision-Making and Problem-Solving: Branching Narratives: Unlike scripted stories, RPGs present open-ended scenarios where children must make choices that impact the narrative. They weigh options,…

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Maps! Geomorphic Maps

Geomorphic maps, or "geomorphs" for short, are a type of modular mapmaking system used in role-playing games (RPGs). They consist of individual map sections, often squares or hexagons, that can be connected in various ways to create larger, unique locations. Here's what makes geomorphs special: Each geomorph can represent different rooms, corridors, caverns, or other sections of a…

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The Dead Patrol

Under the ghostly glow of the moon, the ancient battlefield stirs. From the scorched earth, a group of animated skeletons rises, clanking in rusted armor. These mindless guardians, remnants of a long-forgotten war, form a grim formation, ready to attack any intruder. The air is thick with the magic that binds them to this world.…

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Thanksgiving Turmoil: The ROC Hunt

As you step into the dense, whispering woods of Darkwood Forest, the air is filled with the crisp scent of pine and a distant, unusual gobbling sound. Lord Bakkas' words echo in your minds, 'Bring back the turkeys for our feast.' But as you delve deeper, the 'gobbles' grow louder, resonating like thunder through the…

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Oozing Dungeon Peril: A Gelatinous Cube Encounter

As you make your way through the dimly lit stone corridors, the air becomes heavy with a foul, garbage-like smell. The hallway ahead is filled with debris - broken furniture, old weapons, and piles of unidentified remains. DM Information A gelatinous cube lurks in the hallway, hidden within the garbage. It will wait motionless until…

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Hostage at Owlbear Ridge

Hostage at Owlbear Ridge, is an encounter for 2 level 4 adventurers who have been dispatched on a critical mission to negotiate the release of a hostage held by kobolds and their owl bear ally. The situation is complicated by the presence of a Kobold shaman, who has used his skills to create an illusionary…

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Moonlit Glade

"Moonlit Glade" is designed for 2-4 level 3 players, trapped in an ever-shrinking glade, players must solve a complex puzzle to appease forest spirits and escape before being crushed by the encroaching trees. As twilight falls, you enter a serene glade bathed in moonlight. Suddenly, the trees begin to close in, their branches creaking ominously. A…

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