Gnome

From a young age Gnomes learn to rely on their tinkering skills to make their way in the world. Many forgo walking or using their bodies all together. By the time they reach adulthood many are physically unable to do even the simplest tasks. This is not to say they are disabled, but rather they…

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The Slaughtered Lamb Public House

The Lamb, a shady bar in Cresthaven, is a hotbed of illicit activity. It's located at the end of Main Street, on the western edge of town. The building itself is a shabby one-room structure, with a bar running along the far wall. Large casks filled with the town's alcohol supply are stacked against the…

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Town Square

As your players approach the Town Square of Cresthaven, they are immediately enveloped by a lively atmosphere, brimming with the sights, sounds, and smells of a bustling community. The square is the central gathering point for the village, located at the intersection of High Street, Market Street, and Main Street. The air is thick with…

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Adventurer’s Guild

The Adventurer's Guild is a place of wonder and opportunity for those brave enough to seek it out. Located at the end of Main Street in the Village of Cresthaven, the small, run-down building with a sign above the door may seem unremarkable to some, but for those in the know, it is the gateway…

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New Character Sheet

Just messing around with a new layout for the character sheet. Click the image to download the PDF for printing! Go play the free Learn as You Play Goblin Raiders with a friend to learn the Easiest version the classic Fantasy RPG ever!

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Druid Update

It's come to my attention that the Druid class was incomplete. I've made the following changes: Druids gain a language: Sylvan, the language of woodland creatures. /creating-characters/classes/druid/ Druid Spell changes: Druid’s mana is their level plus their Wisdom bonus (include ability focus). Druids draw their power from the very fabric of life itself. Druids call this…

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Higher Level Classes?

As our characters have advanced in levels they have all become more powerful (through magic items, spells and riches), but I feel that more could be done. I propose at 7th level characters can choose to "multi-class" and change their character class to one of the following: Knight (Cavalier / Grifter) Paladin (Cavalier / Cleric)…

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Bestiary: Lost Mine of Phandelver

Lost Mine of Phandelver is an introductory adventure written for the D&D 5th Edition Starter Set. This is a list of monster stats for playing the starter adventure using the Cresthaven RPG ruleset. More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver's Pact, by which they…

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Bestiary: The Isle of Dread

The harrowing ocean voyage was exhausting enough. Now you are faced with a dark island that could well be filled with cannibals! A tattered, old ship’s log is your only clue to the riches that may lie beyond the isle’s quiet shores. Here are all the Cresthaven RPG Monster's you'll need to run the classic adventure.

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