Map Monday: Lost Temple of Enoke
The entrance to the temple has been uncovered at the expense of a farmer's life. Now all manor of strange things are said to be spilling out into the world.
The entrance to the temple has been uncovered at the expense of a farmer's life. Now all manor of strange things are said to be spilling out into the world.
Are your heroes’ critical fails lacking that classic Gygaxian flair? 🎲 Fear not, for we present to you the ultimate Critical Miss Chart, designed to transform those pesky natural 1s into legendary mishaps! This optional tool will add layers of excitement and unpredictability to your combat encounters. Imagine the hilarity and drama as your valiant…
Sometimes you want to add a little flavor to your Cresthaven RPG game when your characters roll a critical hit in combat. Use this handy-dandy chart to quickly add it! Note the Critical Hit Chart is optional.
Recently we had a couple of brand new players to RPGs. My parents. Being in their 60s, this was a brand new experience for them from their exciting game nights playing Monopoly. They came over about 4:30 and by 4:45 we had them setup as a Thief, Lisette and a Wizard, Max. They joined my…
There is a stout tower along the Akkedis Trail that is decorated with massive white chunks of stone along its battlements. To those who pass through its shadow on the trail it has become known as either the Crown of Teeth, or the Titan’s Teeth.
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The Cross Arms Tavern and Inn is the heart of the village, located just on the main square of Cresthaven. It is a cozy two-story timber and brick building, with several leaded glass windows that let the sunlight stream in. Inside, there is a warm fire burning in the fireplace and the scent of roasting…
Many of the monsters in the Monster Manual are unique and would not be encountered more than once in a player’s life time. Bosses should be epic creatures, Smaug the Dragon or Orcus the Demon Prince.
Deep beneath the village of Cresthaven lies a network of twisting, winding tunnels that were created by powerful mages long ago. The air in the tunnels is thick and humid, and the only light comes from the flickering torches on the walls. The sound of rushing water can be heard echoing through the tunnels, and the scent of damp stone and stagnant water is heavy in the air.