Psionics

Harnessing the power of the mind, psionics allow characters to explore incredible abilities beyond the physical realm. Whether projecting their consciousness or manipulating the environment, psionics offer a thrilling and dynamic addition to any fantasy role-playing game. Unlock your character's true potential and delve into a world of limitless possibility with the power of psionics.

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Paladin

The Paladin class is a combination of a fighter and a cleric. They are champions of good, imbued with divine power to smite evil and heal their allies with the power of lay on hands. Paladins also possess the ability to detect evil, resist disease and poison with divine health, and radiate a powerful aura of goodness. They are fearsome warriors on the battlefield, and their unwavering devotion to justice and righteousness make them invaluable allies in the fight against evil.

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Gnome

From a young age Gnomes learn to rely on their tinkering skills to make their way in the world. Many forgo walking or using their bodies all together. By the time they reach adulthood many are physically unable to do even the simplest tasks. This is not to say they are disabled, but rather they…

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Higher Level Classes?

As our characters have advanced in levels they have all become more powerful (through magic items, spells and riches), but I feel that more could be done. I propose at 7th level characters can choose to "multi-class" and change their character class to one of the following: Knight (Cavalier / Grifter) Paladin (Cavalier / Cleric)…

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2019 Recap

First off - thank you to all of the new players of Cresthaven RPG! Lots of new people coming from all over the internet. Here is this year's recap: 1. New Rules 2019 Saw the addition and solidification of Encumbrance, Movement, and Time. This is to enhance the exploration and non-combat parts of the game.…

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Technology as Magic

I've been brainstorming some ideas for new magic items and I'm really loving the idea that tech is magic. Not today's technology, but maybe technology that is 10-50 years into the future. Obviously this brings the whole setting into question (what happened that everything is wilderness now? where did these's other species come from?) Things…

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Heroic Points and Healing Surges

Just a thought - use Heroic points for Healing Surges. To use: Spend the Heroic point and roll your hit dice and heal that amount. Hit Dice: Your level is the amount of dice to roll, your class hit dice is the dice you use. Thoughts? Ideas?

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Modern Options

One of the things I've always look at, but haven't played yet is UltraModern. I love the idea of adding modern armor, weapons or even mechs into the fantasy world (ala Shadowrun). Guns Guns breakdown into a few categories: Light - one / two handed weapon limited ammo (light ammo only). (when used two handed…

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